Prairie Protector - Video Tutorial
Need a quick start guide before playing the Prairie Protector digital game? Watch the video below to see a quick walk-through tutorial to learn a bit about the game and some useful tips.
Beyond the Box - CASNR Edition
This edition of Beyond the Box is another interactive career exploration resource using Museum-in-a-Box technology that focuses on the United Nation's 17 Sustainable Development Goals (SDGs). Users are able to hear personal stories from UNL faculty and staff about how they found their careers, how they make an impact on the SDGs through their work, and any advice they may have for those who are wanting to find a similar path.
Milkweed in the Classroom provides a collection of resources designed to help students investigate the monarch butterfly migration as a locally relevant phenomenon. Through a series of standards-aligned lessons, students will ask questions, analyze available data, and construct a scientific argument to answer the guiding question, “How has the monarch migration has changed over time and why?”.
Prairie Protector - Video Game
The Sandhills and other grasslands in the Great Plains are currently threatened by what is being called "the green glacier"-- a slow but steady encroachment of invasive tree species into ecosystems which have traditionally been dominated by grasses and wildflowers. These invasive species not only threaten the habitat of native wildlife but also threaten the livelihood of ranchers who depend on the vast grasslands to feed their livestock. In Prairie Protector, test your skills at defending the High Plains from this threat!
Garden TOOLS (Technology Opportunities in Outdoor Learning Spaces) is designed to support students in grades 3-5 to make data-informed decisions in school gardens or other outdoor growing spaces by using and programming BBC micro:bit microcontrollers.
The program offers resources to support you and your students as they...
Project A.C.R.E. is a team of faculty, staff, and students that develop research-based serious educational games to promote agroecosystem literacy, enhance understanding of sustainability, and increase awareness of STEM careers relevant to agroecosystems.
This collection of high school lessons and units was created as part of the TASRSs program. The program provided an opportunity for Nebraska high school science teachers to collaborate with UNL STEM faculty and graduate students engaged in applied STEM research around agriculture and natural resources. The program goals included developing innovative high school science lessons based upon contemporary applied science, enhancing teachers’ disciplinary knowledge, and enhancing pedagogical knowledge of STEM faculty and graduate students.
The scientist and the citizen alike must make evaluative judgments about the validity of science-related media reports and their implications for people’s own lives and society.
A Framework for K-12 Science Education, p. 71
Beyond the Box is a collection of resources that was created to utilize digital storytelling to support students in various grades as they explore their future. From promoting diversity to focusing on important human values, these collections of stories highlight how individuals have found their way into the sciences.
The project is comprised of two main collections: Beyond the Box - Centering Black Voices in Agriculture and Natural Resources, and Beyond the Box - CASNR Edition. Both collections offer resources to collectively help...
A collection of NGSS-aligned high school lessons focused on teaching food science in the context of nutrition, preventing food waste, and addressing the challenge of feeding a growing population.